kuno @LBX@KunoMD

    Over the past month or so I've realized the strength of putting ideas into thumbnails which rely heavily on gestures in perspective. Thankfully this is where all my anatomy in perspective can come in handy when getting down simple forms quickly. Here are 8 thumbnail ideas. 1/9

    Over the past month or so I've realized the strength of putting ideas into thumbnails which rely heavily on gestures in perspective. Thankfully this is where all my anatomy in perspective can come in handy when getting down simple forms quickly. Here are 8 thumbnail ideas. 1/9
    61004年前
    kuno @LBX@KunoMD

    I then ask for feedback from my peers which ones they like the best compositionally while also giving them context for the piece. After receiving feedback, I make the ultimate decision. I decided on this specific shot. 2/9

    I then ask for feedback from my peers which ones they like the best compositionally while also giving them context for the piece. After receiving feedback, I make the ultimate decision. I decided on this specific shot. 2/9
    0504年前
    kuno @LBX@KunoMD

    While it looks like a mess, the perspective lines help me set up the anatomy without having to worry about composition because that was set from the beginning. I create a new layer to begin giving the thumbnail structure after blowing up the thumbnail to fit the canvas. 3/9

    While it looks like a mess, the perspective lines help me set up the anatomy without having to worry about composition because that was set from the beginning. I create a new layer to begin giving the thumbnail structure after blowing up the thumbnail to fit the canvas. 3/9
    0544年前
    kuno @LBX@KunoMD

    I then can create a clean sketch layer which practically includes all of the details I need to include in the final render. This is effectively the last point at which I should make major changes to anatomy, design, and/or composition. 4/9

    I then can create a clean sketch layer which practically includes all of the details I need to include in the final render. This is effectively the last point at which I should make major changes to anatomy, design, and/or composition. 4/9
    0524年前
    kuno @LBX@KunoMD

    I then carefully lineart the entire piece. This requires a lot of precision to set up for easier rendering in future steps. The better my lineart, the better prepared I am for rendering. The gray layer is my base clipping layer. 5/9

    I then carefully lineart the entire piece. This requires a lot of precision to set up for easier rendering in future steps. The better my lineart, the better prepared I am for rendering. The gray layer is my base clipping layer. 5/9
    0504年前

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