kuno@KunoMD

    I then ask for feedback from my peers which ones they like the best compositionally while also giving them context for the piece. After receiving feedback, I make the ultimate decision. I decided on this specific shot. 2/9

    I then ask for feedback from my peers which ones they like the best compositionally while also giving them context for the piece. After receiving feedback, I make the ultimate decision. I decided on this specific shot. 2/9
    0502020年9月25日 07:24
    kuno@KunoMD

    While it looks like a mess, the perspective lines help me set up the anatomy without having to worry about composition because that was set from the beginning. I create a new layer to begin giving the thumbnail structure after blowing up the thumbnail to fit the canvas. 3/9

    While it looks like a mess, the perspective lines help me set up the anatomy without having to worry about composition because that was set from the beginning. I create a new layer to begin giving the thumbnail structure after blowing up the thumbnail to fit the canvas. 3/9
    0542020年9月25日 07:24
    kuno@KunoMD

    I then can create a clean sketch layer which practically includes all of the details I need to include in the final render. This is effectively the last point at which I should make major changes to anatomy, design, and/or composition. 4/9

    I then can create a clean sketch layer which practically includes all of the details I need to include in the final render. This is effectively the last point at which I should make major changes to anatomy, design, and/or composition. 4/9
    0522020年9月25日 07:24
    kuno@KunoMD

    I then carefully lineart the entire piece. This requires a lot of precision to set up for easier rendering in future steps. The better my lineart, the better prepared I am for rendering. The gray layer is my base clipping layer. 5/9

    I then carefully lineart the entire piece. This requires a lot of precision to set up for easier rendering in future steps. The better my lineart, the better prepared I am for rendering. The gray layer is my base clipping layer. 5/9
    0502020年9月25日 07:24
    kuno@KunoMD

    your favorite not streamer is back https://t.co/yr8kXnNzcB

    your favorite not streamer is back 

https://t.co/yr8kXnNzcB
    91432020年10月28日 02:59