mighty ybaba@mcnostrilcom

    Today on https://t.co/Mqw1rqVlPw, every day of 2022.

    Today on https://t.co/Mqw1rqVlPw, every day of 2022.
    132651年前
    mighty ybaba@mcnostrilcom

    Many enemies in Antediluvian Band have really long wind-up animations and I highly suspect this is because they are trying to delay the inevitable as much as possible.

    Many enemies in Antediluvian Band have really long wind-up animations and I highly suspect this is because they are trying to delay the inevitable as much as possible.
    Many enemies in Antediluvian Band have really long wind-up animations and I highly suspect this is because they are trying to delay the inevitable as much as possible.
    2501,6691年前
    mighty ybaba@mcnostrilcom

    Today on https://t.co/Mqw1rqVTF4, mew.

    Today on https://t.co/Mqw1rqVTF4, mew.
    222341年前
    mighty ybaba@mcnostrilcom

    One-armed Wolf led me to believe that any enemy could be parried, but alas that is not the case in Senescent Loop.

    One-armed Wolf led me to believe that any enemy could  be parried, but alas that is not the case in Senescent Loop.
    One-armed Wolf led me to believe that any enemy could  be parried, but alas that is not the case in Senescent Loop.
    1501,4181年前
    mighty ybaba@mcnostrilcom

    Today on https://t.co/Mqw1rqVlPw, answers re: rope visibility.

    Today on https://t.co/Mqw1rqVlPw, answers re: rope visibility.
    81371年前

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