Brian@Protodude

    News: First Look at Ryo Takamisaki's New Rockman EXE One Shot Story https://t.co/KXoJK4pe1z

    News: First Look at Ryo Takamisaki's New Rockman EXE One Shot Story
https://t.co/KXoJK4pe1z
    672973年前
    Brian@Protodude

    News: Hitoshi Ariga Reveals Scrapped Manga Project "Rockman Nanomix" (+English & Spanish Translation) https://t.co/WdUrxODIQW

    News: Hitoshi Ariga Reveals Scrapped Manga Project "Rockman Nanomix" (+English & Spanish Translation)
https://t.co/WdUrxODIQW
    1063503年前
    Brian@Protodude

    News:"Rockman-chan" Chapter 2 Now Available https://t.co/n9G4nrAV4l

    News:"Rockman-chan" Chapter 2 Now Available
https://t.co/n9G4nrAV4l
    281143年前
    Brian@Protodude

    Rockman-Chan chapter 3 out of context.

    Rockman-Chan chapter 3 out of context.
    Rockman-Chan chapter 3 out of context.
    321313年前
    Brian@Protodude

    Storyboards from Mega Man Zero 1's iconic opening scene. According to Nakayama-san, the team had to be mindful of the GBA's limitations when planning the no. of shots per scene. Also, Ciel was tentatively called "Roll" at this stage of development! https://t.co/ixr7qaxaZY

    Storyboards from Mega Man Zero 1's iconic opening scene.

According to Nakayama-san, the team had to be mindful of the GBA's limitations when planning the no. of shots per scene.  

Also, Ciel was tentatively called "Roll" at this stage of development!
https://t.co/ixr7qaxaZY
    Storyboards from Mega Man Zero 1's iconic opening scene.

According to Nakayama-san, the team had to be mindful of the GBA's limitations when planning the no. of shots per scene.  

Also, Ciel was tentatively called "Roll" at this stage of development!
https://t.co/ixr7qaxaZY
    1243793年前
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