Intindra@intindra

    Hmmm Start // Finish https://t.co/vVqpca1Fc8

    Hmmm Start // Finish https://t.co/vVqpca1Fc8
    Hmmm Start // Finish https://t.co/vVqpca1Fc8
    696724年前
    Intindra@intindra

    Some drawings before the end of the year

    Some drawings before the end of the year
    Some drawings before the end of the year
    Some drawings before the end of the year
    Some drawings before the end of the year
    495873年前
    Intindra@intindra

    A few layouts from this weeks episode of The Owl House, spooky!

    A few layouts from this weeks episode of The Owl House, spooky!
    A few layouts from this weeks episode of The Owl House, spooky!
    A few layouts from this weeks episode of The Owl House, spooky!
    A few layouts from this weeks episode of The Owl House, spooky!
    8277,7183年前
    Intindra@intindra

    I also got the opportunity to help out a little on the new Amphibia opening, Art Direction by Jacob Streilein!

    I also got the opportunity to help out a little on the new Amphibia opening, Art Direction by Jacob Streilein!
    I also got the opportunity to help out a little on the new Amphibia opening, Art Direction by Jacob Streilein!
    I also got the opportunity to help out a little on the new Amphibia opening, Art Direction by Jacob Streilein!
    I also got the opportunity to help out a little on the new Amphibia opening, Art Direction by Jacob Streilein!
    725443年前
    Intindra@intindra

    This was actually the first layout I worked on per Spencer's advice. At the time I only had a couple of screenshots, gameplay clips, and assets to reference from, so I tried to stick close to the art style of the game since it was so distinct and stylized.

    This was actually the first layout I worked on per Spencer's advice.  At the time I only had a couple of screenshots, gameplay clips, and assets to reference from, so I tried to stick close to the art style of the game since it was so distinct and stylized.
    This was actually the first layout I worked on per Spencer's advice.  At the time I only had a couple of screenshots, gameplay clips, and assets to reference from, so I tried to stick close to the art style of the game since it was so distinct and stylized.
    This was actually the first layout I worked on per Spencer's advice.  At the time I only had a couple of screenshots, gameplay clips, and assets to reference from, so I tried to stick close to the art style of the game since it was so distinct and stylized.
    This was actually the first layout I worked on per Spencer's advice.  At the time I only had a couple of screenshots, gameplay clips, and assets to reference from, so I tried to stick close to the art style of the game since it was so distinct and stylized.
    41463年前
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