Landeg@landegart

    131712年前
    Landeg@landegart

    It's hard to judge because this isn't really a direct comparison, but since 2020 specifically I've been focusing on how I construct heads/faces and I think it shows! https://t.co/fQbgroAX9N

    It's hard to judge because this isn't really a direct comparison, but since 2020 specifically I've been focusing on how I construct heads/faces and I think it shows! https://t.co/fQbgroAX9N
    It's hard to judge because this isn't really a direct comparison, but since 2020 specifically I've been focusing on how I construct heads/faces and I think it shows! https://t.co/fQbgroAX9N
    121482年前
    Landeg@landegart

    100%. You gotta change up features. But IMO "same face syndrome", if a concern, can be averted more drastically by varying the relative proportions/positions of a face's features than by varying the appearance of features but maintaining consistent proportions/positions. https://t.co/wNPcI1okwa

    100%. You gotta change up features. But IMO "same face syndrome", if a concern, can be averted more drastically by varying the relative proportions/positions of a face's features than by varying the appearance of features but maintaining consistent proportions/positions. https://t.co/wNPcI1okwa
    332011年前
    Landeg@landegart

    Details (and a reprieve for the eyes lmao)

    Details (and a reprieve for the eyes lmao)
    5831年前
    Landeg@landegart

    🎨 ART TUTORIAL 🎨 HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️

    🎨 ART TUTORIAL 🎨
HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️
    🎨 ART TUTORIAL 🎨
HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️
    5303,5121年前

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