Landeg@landegart

    100%. You gotta change up features. But IMO "same face syndrome", if a concern, can be averted more drastically by varying the relative proportions/positions of a face's features than by varying the appearance of features but maintaining consistent proportions/positions. https://t.co/wNPcI1okwa

    100%. You gotta change up features. But IMO "same face syndrome", if a concern, can be averted more drastically by varying the relative proportions/positions of a face's features than by varying the appearance of features but maintaining consistent proportions/positions. https://t.co/wNPcI1okwa
    332012022年10月9日 14:35
    Landeg@landegart

    Details (and a reprieve for the eyes lmao)

    Details (and a reprieve for the eyes lmao)
    5832022年11月16日 05:03
    Landeg@landegart

    🎨 ART TUTORIAL 🎨 HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️

    🎨 ART TUTORIAL 🎨
HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️
    🎨 ART TUTORIAL 🎨
HEY!! This you? Well I just posted a really really really long answer about how to capture MOVEMENT in your art, which I will also share here belowww. ✏️🏃‍♂️
    53035122022年11月20日 11:05
    Landeg@landegart

    2022 was a pretty good year for me and art! I polished up a bit and learned a lot more. I have lots of art plans & hopes for 2023, but mostly I'm grateful to the people who helped me grow, and I look forward to further growth in the new year! 🥳

    2022 was a pretty good year for me and art! I polished up a bit and learned a lot more. I have lots of art plans & hopes for 2023, but mostly I'm grateful to the people who helped me grow, and I look forward to further growth in the new year! 🥳
    352832022年12月31日 18:40
    Landeg@landegart

    But then I felt like I was digging too deep into that - not only was it starting to detract from my art, but it was taking up a lot of time, which is an issue when you're making comics. Line weight should emphasise certain aspects but I was overdoing it and just muddying things.

    But then I felt like I was digging too deep into that - not only was it starting to detract from my art, but it was taking up a lot of time, which is an issue when you're making comics. Line weight should emphasise certain aspects but I was overdoing it and just muddying things.
    0202023年1月10日 13:53

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