rob cham@robcham

    comics is sequential imagery, and is often storytelling through juxtaposition of images it isn't moving images, but static, you often have to pick the right moments to tell a story take for example a bouncing ball. how many panels does it take to show? how much time passes?

    comics is sequential imagery, and is often storytelling through juxtaposition of images

it isn't moving images, but static, you often have to pick the right moments to tell a story

take for example a bouncing ball. how many panels does it take to show? how much time passes?
    comics is sequential imagery, and is often storytelling through juxtaposition of images

it isn't moving images, but static, you often have to pick the right moments to tell a story

take for example a bouncing ball. how many panels does it take to show? how much time passes?
    comics is sequential imagery, and is often storytelling through juxtaposition of images

it isn't moving images, but static, you often have to pick the right moments to tell a story

take for example a bouncing ball. how many panels does it take to show? how much time passes?
    comics is sequential imagery, and is often storytelling through juxtaposition of images

it isn't moving images, but static, you often have to pick the right moments to tell a story

take for example a bouncing ball. how many panels does it take to show? how much time passes?
    1173年前
    rob cham@robcham

    how much space do you give a moment? how do you arrange the moments? adding and subtracting panels/moments often changes how a story is told, and also changes the way your page is laid out comics panneling to me is one constant obsession

    how much space do you give a moment? how do you arrange the moments? 

adding and subtracting panels/moments often changes how a story is told, and also changes the way your page is laid out

comics panneling to me is one constant obsession
    how much space do you give a moment? how do you arrange the moments? 

adding and subtracting panels/moments often changes how a story is told, and also changes the way your page is laid out

comics panneling to me is one constant obsession
    how much space do you give a moment? how do you arrange the moments? 

adding and subtracting panels/moments often changes how a story is told, and also changes the way your page is laid out

comics panneling to me is one constant obsession
    how much space do you give a moment? how do you arrange the moments? 

adding and subtracting panels/moments often changes how a story is told, and also changes the way your page is laid out

comics panneling to me is one constant obsession
    2213年前
    rob cham@robcham

    one thing I love doing with my panelling is splitting up one scene into multiple panels this allows to divide/dictate the way a reader experiences the comic, the gutters can help make multiple things happen within the same bg, at the same time i like making comics without them

    one thing I love doing with my panelling is splitting up one scene into multiple panels

this allows to divide/dictate the way a reader experiences the comic, the gutters can help make multiple things happen within the same bg, at the same time i like making comics without them
    one thing I love doing with my panelling is splitting up one scene into multiple panels

this allows to divide/dictate the way a reader experiences the comic, the gutters can help make multiple things happen within the same bg, at the same time i like making comics without them
    one thing I love doing with my panelling is splitting up one scene into multiple panels

this allows to divide/dictate the way a reader experiences the comic, the gutters can help make multiple things happen within the same bg, at the same time i like making comics without them
    one thing I love doing with my panelling is splitting up one scene into multiple panels

this allows to divide/dictate the way a reader experiences the comic, the gutters can help make multiple things happen within the same bg, at the same time i like making comics without them
    1153年前
    rob cham@robcham

    Lost was an experiment in panelling where there were 2 worlds: the left side of a page and a right side of a page I had the characters also go through similar parallel compositions, story beats, and page compositions, twisted reflections, mirrored events, and so on

    Lost was an experiment in panelling where there were 2 worlds: the left side of a page and a right side of a page

I had the characters also go through similar parallel compositions, story beats, and page compositions, twisted reflections, mirrored events, and so on
    Lost was an experiment in panelling where there were 2 worlds: the left side of a page and a right side of a page

I had the characters also go through similar parallel compositions, story beats, and page compositions, twisted reflections, mirrored events, and so on
    Lost was an experiment in panelling where there were 2 worlds: the left side of a page and a right side of a page

I had the characters also go through similar parallel compositions, story beats, and page compositions, twisted reflections, mirrored events, and so on
    Lost was an experiment in panelling where there were 2 worlds: the left side of a page and a right side of a page

I had the characters also go through similar parallel compositions, story beats, and page compositions, twisted reflections, mirrored events, and so on
    0183年前
    rob cham@robcham

    one brilliant metatextual bit to show this is from Watchmen is how you can read Dr. Manhattan experiencing the past, the future, the present all at once as he has the same perception we have with reading a comic we see it all laid out behind us and before us

    one brilliant metatextual bit to show this is from Watchmen is how you can read Dr. Manhattan experiencing the past, the future, the present all at once as he has the same perception we have with reading  a comic

we see it all laid out behind us and before us
    one brilliant metatextual bit to show this is from Watchmen is how you can read Dr. Manhattan experiencing the past, the future, the present all at once as he has the same perception we have with reading  a comic

we see it all laid out behind us and before us
    1153年前
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