During one summer while in college I wanted some experience "in the field" so I worked as concept artist on a small FPS project that went through a few different name changes. I think they landed on Zone: Commando?? It was very Halo inspired. Never finished development though.

    During one summer while in college I wanted some experience "in the field" so I worked as concept artist on a small FPS project that went through a few different name changes. I think they landed on Zone: Commando?? 
It was very Halo inspired. Never finished development though.
    During one summer while in college I wanted some experience "in the field" so I worked as concept artist on a small FPS project that went through a few different name changes. I think they landed on Zone: Commando?? 
It was very Halo inspired. Never finished development though.
    During one summer while in college I wanted some experience "in the field" so I worked as concept artist on a small FPS project that went through a few different name changes. I think they landed on Zone: Commando?? 
It was very Halo inspired. Never finished development though.
    During one summer while in college I wanted some experience "in the field" so I worked as concept artist on a small FPS project that went through a few different name changes. I think they landed on Zone: Commando?? 
It was very Halo inspired. Never finished development though.
    062020年1月2日 13:29

    I did some early concept work for an untitled space themed indie game. I didn't stick around very long but here are a few spaceship exploration concepts that I managed to find.

    I did some early concept work for an untitled space themed indie game. I didn't stick around very long but here are a few spaceship exploration concepts that I managed to find.
    I did some early concept work for an untitled space themed indie game. I didn't stick around very long but here are a few spaceship exploration concepts that I managed to find.
    I did some early concept work for an untitled space themed indie game. I didn't stick around very long but here are a few spaceship exploration concepts that I managed to find.
    I did some early concept work for an untitled space themed indie game. I didn't stick around very long but here are a few spaceship exploration concepts that I managed to find.
    052020年1月2日 13:30

    I then joined a team making a very cool robot fighting game called "IronTitans". I was very involved in the early stage visual development and helped make the style and look of the world and characters! Unfortunatly the game never got the momentum and funding it needed.

    I then joined a team making a very cool robot fighting game called "IronTitans". I was very involved in the early stage visual development and helped make the style and look of the world and characters! Unfortunatly the game never got the momentum and funding it needed.
    I then joined a team making a very cool robot fighting game called "IronTitans". I was very involved in the early stage visual development and helped make the style and look of the world and characters! Unfortunatly the game never got the momentum and funding it needed.
    I then joined a team making a very cool robot fighting game called "IronTitans". I was very involved in the early stage visual development and helped make the style and look of the world and characters! Unfortunatly the game never got the momentum and funding it needed.
    I then joined a team making a very cool robot fighting game called "IronTitans". I was very involved in the early stage visual development and helped make the style and look of the world and characters! Unfortunatly the game never got the momentum and funding it needed.
    032020年1月2日 13:45

    After that I went on to work on an indie game called "World Never End". The game was already in development but I took the reigns on directing the artist and developing the look of the world. This game also met the same problem of not enough funding to continue development.

    After that I went on to work on an indie game called "World Never End". The game was already in development but I took the reigns on directing the artist and developing the look of the world. This game also met the same problem of not enough funding to continue development.
    After that I went on to work on an indie game called "World Never End". The game was already in development but I took the reigns on directing the artist and developing the look of the world. This game also met the same problem of not enough funding to continue development.
    After that I went on to work on an indie game called "World Never End". The game was already in development but I took the reigns on directing the artist and developing the look of the world. This game also met the same problem of not enough funding to continue development.
    After that I went on to work on an indie game called "World Never End". The game was already in development but I took the reigns on directing the artist and developing the look of the world. This game also met the same problem of not enough funding to continue development.
    162020年1月2日 13:45

    Wives literally only want one thing...

    Wives literally only want one thing...
    201032020年1月12日 09:08

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