I don't know if it's a good or bad thing, but I have this stubborn fixation with the 4-panel square type. It is platform agnostic, readable whether on fb, ig, twt etc. That consideration is important for me as a comic reader / consumer. https://t.co/nnUk55iMxt

    I don't know if it's a good or bad thing, but I have this stubborn fixation with the 4-panel square type. It is platform agnostic, readable whether on fb, ig, twt etc. That consideration is important for me as a comic reader / consumer. https://t.co/nnUk55iMxt
    426882021年10月30日 23:35

    the `rigidity' of this self-imposed limitation is what drives me to think economically as well. "ok, how can I fit this story/concept in 4 squares?"

    the `rigidity' of this self-imposed limitation is what drives me to think economically as well. "ok, how can I fit this story/concept in 4 squares?"
    674122021年10月30日 23:44

    the uniformity of panels also serves as an effective contrast once elements start to "break away" from it.

    the uniformity of panels also serves as an effective contrast once elements start to "break away" from it.
    the uniformity of panels also serves as an effective contrast once elements start to "break away" from it.
    91462021年10月30日 23:54

    and also, 4 is the "goldilocks" number of panels for visual gags.

    and also, 4 is the "goldilocks" number of panels for visual gags.
    11282021年10月31日 00:33

    None of this is groundbreaking, of course. Wala din naman akong formal training or background sa comic-making, so baka kababawan lang itong mga pinagsasabi ko hehe 😅 but I really do enjoy making them.

    None of this is groundbreaking, of course. Wala din naman akong formal training or background sa comic-making, so baka kababawan lang itong mga pinagsasabi ko hehe 😅 but I really do enjoy making them.
    11072021年10月31日 02:12