Cameron Sewell@Thdark101

    The way Toriyama draws vehicles just can't be beat. They're so fun, stylized, and yet still very informed. Goals.

    The way Toriyama draws vehicles just can't be beat. They're so fun, stylized, and yet still very informed. Goals.
    The way Toriyama draws vehicles just can't be beat. They're so fun, stylized, and yet still very informed. Goals.
    The way Toriyama draws vehicles just can't be beat. They're so fun, stylized, and yet still very informed. Goals.
    The way Toriyama draws vehicles just can't be beat. They're so fun, stylized, and yet still very informed. Goals.
    4883年前
    Cameron Sewell@Thdark101

    You also gotta love the Demon King Not-Dabura

    You also gotta love the Demon King Not-Dabura
    1453年前
    Cameron Sewell@Thdark101

    1891,8513年前
    Cameron Sewell@Thdark101

    Was looking up other games the Wonder Project J folks (Givro) made, and stumbled upon Nanatsu Kaze no Shima Monogatari. Saturn game that feels like a giant, beautiful interactive storybook. Their animation and sprite work here are crazy, wish I could find better screenshots.

    Was looking up other games the Wonder Project J folks (Givro) made, and stumbled upon Nanatsu Kaze no Shima Monogatari. Saturn game that feels like a giant, beautiful interactive storybook. Their animation and sprite work here are crazy, wish I could find better screenshots.
    Was looking up other games the Wonder Project J folks (Givro) made, and stumbled upon Nanatsu Kaze no Shima Monogatari. Saturn game that feels like a giant, beautiful interactive storybook. Their animation and sprite work here are crazy, wish I could find better screenshots.
    Was looking up other games the Wonder Project J folks (Givro) made, and stumbled upon Nanatsu Kaze no Shima Monogatari. Saturn game that feels like a giant, beautiful interactive storybook. Their animation and sprite work here are crazy, wish I could find better screenshots.
    Was looking up other games the Wonder Project J folks (Givro) made, and stumbled upon Nanatsu Kaze no Shima Monogatari. Saturn game that feels like a giant, beautiful interactive storybook. Their animation and sprite work here are crazy, wish I could find better screenshots.
    231843年前
    Cameron Sewell@Thdark101

    #1: Capel Donya's Iron Knight [カペルドーニャの鉄騎士] I was admittedly more familiar with Jun Suemi's paintings, but her comics definitely have that painter's touch. Defining form through heavy contrast more often than fine lines/details, very striking artwork & use of ink!

    #1: Capel Donya's Iron Knight [カペルドーニャの鉄騎士]
I was admittedly more familiar with Jun Suemi's paintings, but her comics definitely have that painter's touch. Defining form through heavy contrast more often than fine lines/details, very striking artwork & use of ink!
    #1: Capel Donya's Iron Knight [カペルドーニャの鉄騎士]
I was admittedly more familiar with Jun Suemi's paintings, but her comics definitely have that painter's touch. Defining form through heavy contrast more often than fine lines/details, very striking artwork & use of ink!
    #1: Capel Donya's Iron Knight [カペルドーニャの鉄騎士]
I was admittedly more familiar with Jun Suemi's paintings, but her comics definitely have that painter's touch. Defining form through heavy contrast more often than fine lines/details, very striking artwork & use of ink!
    #1: Capel Donya's Iron Knight [カペルドーニャの鉄騎士]
I was admittedly more familiar with Jun Suemi's paintings, but her comics definitely have that painter's touch. Defining form through heavy contrast more often than fine lines/details, very striking artwork & use of ink!
    12723年前
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