Machine shapes. Evaluating different approaches for communicating form in a timely manner
Replaying New Vegas and thinking about one of the big inspirations for the Sierra Madre, the vanished Agua Caliente Hotel and Casino. The architecture of Wayne McAllister is a good touchstone for getting a feel for a certain postwar vibe: https://t.co/3s7dh7NSr0
Sheperd Paine was a huge artistic influence growing up but I wouldn't have though of him as such at the time
Still want to build out a slice of Titan City someday. Cross the 1980 Flash Gordon movie with Bioshock for some streamline moderne sci fi sleaze
A few more iterations of applied building details for GALAHAD 3093
Probably the murderboat from way back when https://t.co/mhTbEFJauO
Not sure I ever showed these. Production concepts for a private client from a couple years ago. A lot of specific detail but with minimal finish. Kind of the opposite of illustration work. I find advice for one can often be contraindicated for the other
Way back when, I was working on a setting that was inspired by art deco (or more properly, streamline moderne).
Sketching some weird gun shapes
An early (2007) freelance commission I did that still holds a place in my heart. Rather than being a spacecraft, the Sky Destroyer (AKA Murderboat) is a flying antigravity vessel.
I like cutaways. Looking back I realize I've done more than I remembered.
The VTOL machines from Megazone 23 Part II left a lasting impression on me, particularly the Uhu. I'm sure there are ways to incorporate a ducted fan and not have it look like an Orca. There's a tension between a good functional read and viz. interest. Something to explore later!