出典
Systematizing a concept workflow where you put the whitebox level in a physical lighting environment and sketch over the render in a new layer. Makes it easier to change looks while giving environment modelers what they need earlier. Also helps thinking about big shapes w/ decals
Old stuff from that in between time when it all just starts to come together
Playing with Rebelle 4 and waiting on dinner. Feels like a better behaved version of Painter in some ways.
A little more progress with Rebelle 4.
A variety of early weapon and mech explorations for GALAHAD 3093. Trying to get unique silhouette reads on things but with believable details.
Yeah I really like ballpoint. I should sketch with it more.
Poking at an old idea. Might revisit this one
Midnight ballpoint, sometime after the NDA stuff is caught up
I should be asleep. This is part of a pattern of bad decisions I can sense it
Quite a weekend. I wasn't able to finish this like I wanted but I really enjoy Rebelle 5
Some things in progress. Might render the gun up in Rebelle 5 as an experiment. I think I like this head better. I don't mind a little anthropomorphism, but something too bestial or pharaonic seems out of place.
a few gun shapes
Progressive exploration of the 'Pike' weapon for GALAHAD 3093 (1/2)