@Starjeti Here's a visualization of how it's supposed to work in principle. In a series of multiple notches on the timing chart, the longer line would be drawn in first and the succeeding lines would be filled in using the most recent In between and Keyframe.
Here's a quick tutorial(?) about TEXTURE in animation. IMO it's one of the most important things I had to learn at the start of my professional life. I miss teaching animation so I thought I'd go back and flesh out some stuff from a zine i made a while back.
Here's a quick tutorial(?) about TEXTURE in animation. IMO it's one of the most important things I had to learn at the start of my professional life. I miss teaching animation so I thought I'd go back and flesh out some stuff from a zine i made a while back.
@Starjeti Here's a visualization of how it's supposed to work in principle. In a series of multiple notches on the timing chart, the longer line would be drawn in first and the succeeding lines would be filled in using the most recent In between and Keyframe.
The one thing i like about cleaning my own work up is being able to improve some bad transition poses
Highlight from tonight's aggie drawsesh was this beautiful piece of box art from a new sonic game Thanks for hosting @jm_amante02 !!!
Well... it's a start...