Tommy Norberg@the_Norberg

    #leveldesign tip of the day! ? T-Junctions A junction is good, because it gives choice and Player Agency. But they're hard to make and can come out bland, boring, pointless, disorienting or frustrating. Be wary of all your areas in #gamedev! tiny things add up to a fun game! ❤️

    #leveldesign tip of the day! ?
T-Junctions
A junction is good, because it gives choice and Player Agency. But they're hard to make and can come out bland, boring, pointless, disorienting or frustrating. Be wary of all your areas in #gamedev! tiny things add up to a fun game! ❤️
    1207224年前
    Tommy Norberg@the_Norberg

    @generalvivi @MapStuffages @dau_nicola Nicola is referring to this tweet in his initial statement. ❤️ I offset the angle as u also suggest ??

    @generalvivi @MapStuffages @dau_nicola Nicola is referring to this tweet in his initial statement. ❤️ 
I offset the angle as u also suggest ??
    034年前
    Tommy Norberg@the_Norberg

    #leveldesign tip of the day!! ?? BAIT AND SWITCH PART 2!!! An in-game example with a real roller coaster of awesome leveldesign and environment storytelling by @Naughty_Dog in #Uncharted4 (7 walkthrough screens in thread)

    #leveldesign tip of the day!! ??
BAIT AND SWITCH PART 2!!!
An in-game example with a real roller coaster of awesome leveldesign and environment storytelling by @Naughty_Dog in #Uncharted4 

(7 walkthrough screens in thread)
    1356124年前
    Tommy Norberg@the_Norberg

    #leveldesign tip of the day! ?️‍♀️ FINDABILITY & DISCOVERABILITY Not sure if it's really a tip... it is just two words that I find useful when thinking about what I want to promote for my level... ?

    #leveldesign tip of the day! ?️‍♀️
FINDABILITY & DISCOVERABILITY
Not sure if it's really a tip... it is just two words that I find useful when thinking about what I want to promote for my level... ?
    1155224年前
    Tommy Norberg@the_Norberg

    #gamedev tip of the day! ? PROBLEMS!! ? This one is slightly different from my other once. But important nevertheless! A long list of different problems that might stand before you and/or your team! (it's a lot.. But I drew pretty pictures!!) Thread 1/17

    #gamedev tip of the day! ?
PROBLEMS!! ?
This one is slightly different from my other once. But important nevertheless! 
A long list of different problems that might stand before you and/or your team! (it's a lot.. But I drew pretty pictures!!)
Thread 1/17
    1424714年前

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