how had i not until this very moment bothered to check the scale of my player characters with a 1 meter cube no wonder my physics has been so fucking weird to tune this whole time, the twink is like 30 feet tall
Do any other 3D artists have any documentation/methods/tips they can point me to for modeling/rigging shoulders and pectorals for animation in a game setting? I've been having trouble with this part of rigging, I've had to come back to it a few times and it still feels p weak
All of the character art from the current arc of my One Piece tabletop game!im still trying to find my style again after not drawing for so long lakjskjgh
Fleet Admiral Bergen Hillsthe man who killed the Pirate Kingwho aims to bring an end to the Age of Dreamers(key background figure from my One Piece tabletop game I'm gonna be starting with my friends this week!)