RJ Palmer@arvalis

    I did that initial rough thumbnail at 3am right after beating the game so its particularly sloppy. At first I tried it in a landscape format but it just wasn't working. Bonus red sketch is from when Koraidon was first announced and the limbs are just warmup doodles.

    I did that initial rough thumbnail at 3am right after beating the game so its particularly sloppy. At first I tried it in a landscape format but it just wasn't working. Bonus red sketch is from when Koraidon was first announced and the limbs are just warmup doodles.
    5512222023年1月7日 06:41
    RJ Palmer@arvalis

    Went to Seattle over the weekend and did some drawing at The Burke museum with some friends.

    Went to Seattle over the weekend and did some drawing at The Burke museum with some friends.
    Went to Seattle over the weekend and did some drawing at The Burke museum with some friends.
    658652023年9月20日 08:40
    RJ Palmer@arvalis

    To add onto this: the horizon line will pass through all figures of the same height at the same place. So you can correctly scale figures back in space like this. Also really helps with keeping distant doors, stairs, and monsters in the right scale.

    To add onto this: the horizon line will pass through all figures of the same height at the same place. So you can correctly scale figures back in space like this. 

Also really helps with keeping distant doors, stairs, and monsters in the right scale.
    To add onto this: the horizon line will pass through all figures of the same height at the same place. So you can correctly scale figures back in space like this. 

Also really helps with keeping distant doors, stairs, and monsters in the right scale.
    1429092024年5月27日 05:04
    RJ Palmer@arvalis

    The main reason it took so long outside the obvious is that originally I was planning to just do the canon designs for the items but after doing my Link redesign I foolishly decided to redesign every single item. Not counting Link himself there are 87 items in there.

    The main reason it took so long outside the obvious is that originally I was planning to just do the canon designs for the items but after doing my Link redesign I foolishly decided to redesign every single item. Not counting Link himself there are 87 items in there.
    The main reason it took so long outside the obvious is that originally I was planning to just do the canon designs for the items but after doing my Link redesign I foolishly decided to redesign every single item. Not counting Link himself there are 87 items in there.
    The main reason it took so long outside the obvious is that originally I was planning to just do the canon designs for the items but after doing my Link redesign I foolishly decided to redesign every single item. Not counting Link himself there are 87 items in there.
    The main reason it took so long outside the obvious is that originally I was planning to just do the canon designs for the items but after doing my Link redesign I foolishly decided to redesign every single item. Not counting Link himself there are 87 items in there.
    394422024年6月7日 07:21
    RJ Palmer@arvalis

    Catching up with what James Gurney, the Dinotopia artist, is up to these days. Pathetic.

    Catching up with what James Gurney, the Dinotopia artist, is up to these days. Pathetic.
    032026年1月16日 09:52

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