Sam Miller@Underbirddd

    A look at the process for this one! Scrapped the first idea as I wanted to go with something that more closely represented the gameplay. Quickly blocked the scene out in 3D to help get started on a final composition.

    A look at the process for this one! Scrapped the first idea as I wanted to go with something that more closely represented the gameplay. Quickly blocked the scene out in 3D to help get started on a final composition.
    A look at the process for this one! Scrapped the first idea as I wanted to go with something that more closely represented the gameplay. Quickly blocked the scene out in 3D to help get started on a final composition.
    A look at the process for this one! Scrapped the first idea as I wanted to go with something that more closely represented the gameplay. Quickly blocked the scene out in 3D to help get started on a final composition.
    142020年9月4日 21:16
    Sam Miller@Underbirddd

    These were for a character workshop, mentored by feature animation visdev artist Jason Sadler - the brief was to make two contrasting characters. I picked an existing character from earlier work as a starting point and tried to develop a counterpoint to them. Here's some thumbs!

    These were for a character workshop, mentored by feature animation visdev artist Jason Sadler - the brief was to make two contrasting characters. I picked an existing character from earlier work as a starting point and tried to develop a counterpoint to them. Here's some thumbs!
    These were for a character workshop, mentored by feature animation visdev artist Jason Sadler - the brief was to make two contrasting characters. I picked an existing character from earlier work as a starting point and tried to develop a counterpoint to them. Here's some thumbs!
    These were for a character workshop, mentored by feature animation visdev artist Jason Sadler - the brief was to make two contrasting characters. I picked an existing character from earlier work as a starting point and tried to develop a counterpoint to them. Here's some thumbs!
    These were for a character workshop, mentored by feature animation visdev artist Jason Sadler - the brief was to make two contrasting characters. I picked an existing character from earlier work as a starting point and tried to develop a counterpoint to them. Here's some thumbs!
    142021年11月2日 23:35
    Sam Miller@Underbirddd

    Some more development sketches

    Some more development sketches
    Some more development sketches
    Some more development sketches
    052021年11月2日 23:37
    Sam Miller@Underbirddd

    Studies - Naomi Miyata, Takayasu Kawamura, Tsukasa Kotobuki/Kazuya Kuroda

    Studies - Naomi Miyata, Takayasu Kawamura, Tsukasa Kotobuki/Kazuya Kuroda
    Studies - Naomi Miyata, Takayasu Kawamura, Tsukasa Kotobuki/Kazuya Kuroda
    Studies - Naomi Miyata, Takayasu Kawamura, Tsukasa Kotobuki/Kazuya Kuroda
    0122022年5月27日 07:31
    Sam Miller@Underbirddd

    Studies - Tokuyuki Matsutake, Kunihiko Tanaka, Naomi Miyata

    Studies - Tokuyuki Matsutake, Kunihiko Tanaka, Naomi Miyata
    Studies - Tokuyuki Matsutake, Kunihiko Tanaka, Naomi Miyata
    Studies - Tokuyuki Matsutake, Kunihiko Tanaka, Naomi Miyata
    0122022年5月30日 00:55
    これ以上ツイートはありません

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